Sunday, April 3, 2011

The Extra One Percent: Episode Two

HU SNG

First hand against an unknown villain

Blinds 10/20
Stacks: 1,500 each

Hero has Ad Qc in the SB and raises to 60
Villain calls from the BB

Flop (120): Qc 5h 3h
Villain checks, Hero bets 80, Villain raises to 220, Hero raises to 450, Villain (snap) raise All In, Hero calls

Villain shows Qd 8c


How do I adjust to villain based on the information I have just been given?
  • Value-bet him thinly because he is willing to put a lot of money in with marginal hands.
  • Check back more often with marginal showdown value because he will probably c/r with a wide range.
  • Be more likely to make hero calls against him. If he is willing to play for stacks with a marginal hand, he is probably also capable of pulling off some aggressive bluffs.

More Advanced Way of Exploiting
  • Based on the first hand we played against villain we know:
    • He fast plays with a wide value range.
  • Therefore we can also safely assume:
    • He fast plays with all his good hands on draw heavy boards.
  • Therefore we can also safely assume:
    • His c/c range on coordinated boards is weak.
    • If that is the case then we can increase our barreling frequencies as his c/c range becomes unprotected. 

Advanced Adjustment We Can Make OOP
  • If he is the kind of player who fast plays OOP and plays for stacks with marginal hands.
    • Then we can assume that he is also the kind of player who will fast play his strong hands when he is in position.
  • We can define his range by increasing our donk-leading range, especially on draw heavy boards where he will likely raise his strong hands.

HU SNG

Blinds 10/20
Stacks: 1,500 each

Villain is SB with XX
Hero is BB with Js Ts

Villain raises to 60 from the SB
Hero calls 60

Flop (120): 7h 8s Kh
Hero bets 80, Villain calls

Turn (280): 3s
Hero bets 200, Villain calls

River (680): 4c
Hero bets 550. Villain folds

The information we gained from the first hand makes this a very profitable donk bet and barrel spot. We know that villain will most likely fast play his Kx hands so when he calls, his range will be a weak made hand that cannot take three barrels. Our hand can turn a lot of cards that will increase our equity or give us the best hand. Spades give us a flush draw. A Jack or Ten most likely gives us the best hand. A Queen gives us an OESD. A Nine gives us the nut straight. Although our hand has a decent amount of equity, we will have no trouble bet/folding the flop. Donk betting gives us more information than checking based on what we know about his tendencies and allow us to exploit him.

No comments:

Post a Comment